Personal / chronological
Development Journal
A record of learning game development while trying to make Graves real. Entries stay in order, and each one gets its own page.
Start here
What Graves is—and why I’m making it
The idea, the first playable target, and the difference between this journal and the Learning Adventures.
Read the overviewJuly 2026
Learning Unreal Engine by Building an AV Simulator
Why I’m starting smaller, what the first playable needs, and the character-camera system currently taking up the workbench.
Read entry 01